How’s your summer reading list? Would anyone care to share titles of good design books?
Some of my favourites are out of print but I’ll share them anyway. No promises they’ll be easy to acquire…
- How Designers Think: the design process demystified by Brian Lawson. This is a terrific book for understanding design process. If you’re short of time I suggest chapters 1 and 3. The examples are mostly architecture and industrial design but I think the book is relevant to all design and certainly three-dimensional design.
- Rapid Viz: a new method for the rapid visualisation of ideas by Hanks and Belliston. Every time I flick thought this book I’m reminded of how much of my teaching philosophy is derived from it, certainly in regard to visual thinking. I’m pretty sure this is out of print but may still be available from some sources.
- Understanding Comics: the invisible art by Scott McCloud. This remarkable book uses the form of the comic to examine comics (‘sequential art’) and in the process delves into human perception, style, communication, narrative, it’s amazing. It’s immediately relevant to graphics and interaction design students but if you have students who are interested in comics (and you do) this might be a good book to help them reflect on design.
- The Non-Designer’s Design Book: design and typographic principles for the visual novice by Robin Williams. The PARC principles (proximity, alignment, repetition, contrast) are useful for understanding graphic design but surprisingly applicable to three-dimensional design too. (For some reason my students find it easier to remember the acrynom ‘CRAP’.)
I’m sure this is the start of a very long list of useful books. Please share your suggestions.